OUR INTENSIVE PROGRAM TO Success

 In this program the students take 3 months of courses and only 1 month developing their own graduation project. The students go through a lot of tools during the conducted courses to produce either a 2D game OR XR Game Depending on the program Goal. The programmers start with programming basics and then heavily focus on the Unity game engine. The artists focus on 2D tools by learning digital painting and vector art and character design or 3D tools by learning 3D Modeling , Texturing and Digital Sculpting . 


Both the art and the programming tracks learn an equal amount of game design, design thinking, agile and soft skills courses like communication and presentation skills.

Job Profiles

The 4 month program is targeted for specifc job profiles so we have either XR Tracks (Programming and Art) or 2D Tracks (Programming and Art) both Programs aims to graduate professional and well educated artists and developer, that will be capable of working as:


  • XR Artist

  • XR Developer

  • 2D Artist

  • 2D Game Developer

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1

Introductry Phase

  • introduction to VR (Common).
  • Introduction to 2D Games (Common).
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2

Foundation Phase

  • 3D Modeling for Games (Art)
  • Concept Art (Art)
  • Digital Sculpting (Art)
  • 3D Texturing for Games (Art)
  • 3D Rigging and Animation (Art)
  • Object-Oriented Programming & Data Structures for Game Development (Programming)
  • Visual C# .NET for game development (Programming)
  • Mathematics for Game Development (Programming)
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3

Design Phase

  • Virtual Reality Game Design (Common)
  • Virtual Reality Game Level Design (Common)
  • Agile Software Development Methodologies (Common)
  • Game Development using Unity3D (Programming)
  •  Artificial Intelligence for Game Programming (Programming)
  • Virtual Reality Programming (Programming)
  • Augmented and Mixed Reality Programming (Programming)
  • Unity Fundamentals (Art)
  • Unity Advanced for VR (Art)
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4

PRODUCTION PHASE

  • Level Editing (Programming)